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- /**
- * @file cmds.h Commands API
- * @ingroup core
- *
- * Copyright (C) 2003 Timothy Ringenbach <omarvo@hotmail.com>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
- #ifndef _GAIM_CMDS_H_
- #define _GAIM_CMDS_H_
-
- #include "conversation.h"
-
- /**************************************************************************
- * @name Structures
- **************************************************************************/
- /*@{*/
-
- typedef enum _GaimCmdPriority GaimCmdPriority;
- typedef enum _GaimCmdFlag GaimCmdFlag;
- typedef enum _GaimCmdStatus GaimCmdStatus;
- typedef enum _GaimCmdRet GaimCmdRet;
-
- enum _GaimCmdStatus {
- GAIM_CMD_STATUS_OK,
- GAIM_CMD_STATUS_FAILED,
- GAIM_CMD_STATUS_NOT_FOUND,
- GAIM_CMD_STATUS_WRONG_ARGS,
- GAIM_CMD_STATUS_WRONG_PRPL,
- GAIM_CMD_STATUS_WRONG_TYPE,
- };
-
- enum _GaimCmdRet {
- GAIM_CMD_RET_OK, /**< Everything's okay. Don't look for another command to call. */
- GAIM_CMD_RET_FAILED, /**< The command failed, but stop looking.*/
- GAIM_CMD_RET_CONTINUE, /**< Continue, looking for other commands with the same name to call. */
- };
-
- #define GAIM_CMD_FUNC(func) ((GaimCmdFunc)func)
-
- typedef GaimCmdRet (*GaimCmdFunc)(GaimConversation *, const gchar *cmd,
- gchar **args, gchar **error, void *data);
- typedef guint GaimCmdId;
-
- enum _GaimCmdPriority {
- GAIM_CMD_P_VERY_LOW = -1000,
- GAIM_CMD_P_LOW = 0,
- GAIM_CMD_P_DEFAULT = 1000,
- GAIM_CMD_P_PRPL = 2000,
- GAIM_CMD_P_PLUGIN = 3000,
- GAIM_CMD_P_ALIAS = 4000,
- GAIM_CMD_P_HIGH = 5000,
- GAIM_CMD_P_VERYHIGH = 6000,
- };
-
- enum _GaimCmdFlag {
- GAIM_CMD_FLAG_IM = 0x01,
- GAIM_CMD_FLAG_CHAT = 0x02,
- GAIM_CMD_FLAG_PRPL_ONLY = 0x04,
- GAIM_CMD_FLAG_ALLOW_WRONG_ARGS = 0x08,
- };
-
-
- /*@}*/
-
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- /**************************************************************************
- * @name Commands API
- **************************************************************************/
- /*@{*/
-
- /**
- * Register a new command with the core.
- *
- * The command will only happen if commands are enabled,
- * which is a UI pref. UIs don't have to support commands at all.
- *
- * @param cmd The command. This should be a UTF8 (or ASCII) string, with no spaces
- * or other white space.
- * @param args This tells Gaim how to parse the arguments to the command for you.
- * If what the user types doesn't match, Gaim will keep looking for another
- * command, unless the flag @c GAIM_CMD_FLAG_ALLOW_WRONG_ARGS is passed in f.
- * This string contains no whitespace, and uses a single character for each argument.
- * The recognized characters are:
- * 'w' Matches a single word.
- * 'W' Matches a single word, with formatting.
- * 's' Matches the rest of the arguments after this point, as a single string.
- * 'S' Same as 's' but with formatting.
- * If args is the empty string, then the command accepts no arguments.
- * The args passed to callback func will be a @c NULL terminated array of null
- * terminated strings, and will always match the number of arguments asked for,
- * unless GAIM_CMD_FLAG_ALLOW_WRONG_ARGS is passed.
- * @param p This is the priority. Higher priority commands will be run first, and usually the
- * first command will stop any others from being called.
- * @param f These are the flags. You need to at least pass one of GAIM_CMD_FLAG_IM or
- * GAIM_CMD_FLAG_CHAT (can may pass both) in order for the command to ever actually
- * be called.
- * @param prpl_id This is the prpl's id string. This is only meaningful is the proper flag is set.
- * @param func This is the function to call when someone enters this command.
- * @param helpstr This is a whitespace sensitive, UTF-8, HTML string describing how to use the command.
- * The preferred format of this string shall be the commands name, followed by a space
- * and any arguments it accpets (if it takes any arguments, otherwise no space), follow
- * by a colon, two spaces, and a description of the command in sentence form. No slash
- * before the command name.
- * @param data User defined data to pass to the GaimCmdFunc
- * @return A GaimCmdId. This is only used for calling gaim_cmd_unregister.
- * Returns @c NULL on failure.
- */
- GaimCmdId gaim_cmd_register(const gchar *cmd, const gchar *args, GaimCmdPriority p, GaimCmdFlag f,
- const gchar *prpl_id, GaimCmdFunc func, const gchar *helpstr, void *data);
-
- /**
- * Unregister a command with the core.
- *
- * All registered commands must be unregistered, if they're registered by a plugin
- * or something else that might go away. Normally this is called when the plugin
- * unloads itself.
- *
- * @param id The GaimCmdId to unregister.
- */
- void gaim_cmd_unregister(GaimCmdId id);
-
- /**
- * Do a command.
- *
- * Normally the UI calls this to perform a command. This might also be useful
- * if aliases are ever implemented.
- *
- * @param conv The conversation the command was typed in.
- * @param cmdline The command the user typed (including all arguments) as a single string.
- * The caller doesn't have to do any parsing, except removing the command
- * prefix, which the core has no knowledge of. cmd should not contain any
- * formatting, and should be in plain text (no html entities).
- * @param markup This is the same as cmd, but is the formatted version. It should be in
- * HTML, with < > and &, at least, escaped to html entities, and should
- * include both the default formatting and any extra manual formatting.
- * @param errormsg If the command failed errormsg is filled in with the appropriate error
- * message. It must be freed by the caller with g_free().
- * @return A GaimCmdStatus indicated if the command succeeded or failed.
- */
- GaimCmdStatus gaim_cmd_do_command(GaimConversation *conv, const gchar *cmdline,
- const gchar *markup, gchar **errormsg);
-
- /**
- * List registered commands.
- *
- * Returns a GList (which must be freed by the caller) of all commands
- * that are valid in the context of conv, or all commands, if conv is
- * @c NULL. Don't keep this list around past the main loop, or anything else
- * that might unregister a command, as the char*'s used get freed then.
- *
- * @param conv The conversation, or @c NULL.
- * @return A GList of const char*, which must be freed with g_list_free().
- */
- GList *gaim_cmd_list(GaimConversation *conv);
-
- /**
- * Get the help string for a command.
- *
- * Returns the help strings for a given command in the form of a GList,
- * one node for each matching command.
- *
- * @param conv The conversation, or @c NULL for no context.
- * @param cmd The command. No wildcards accepted, but returns help for all
- * commands if @c NULL.
- * @return A GList of const char*s, which is the help string
- * for that command.
- */
- GList *gaim_cmd_help(GaimConversation *conv, const gchar *cmd);
-
- /*@}*/
-
- #ifdef __cplusplus
- }
- #endif
-
- #endif /* _GAIM_CMDS_H_ */
-